The next great revolution in game design comes in the form of electronics.  In either computer or console format, video games have introduced new games to whole generations of players.  However, what truly separates video games from other genres is that video games can also act as a new media for old games; common examples would be Monopoly or Risk.  However, video games are not constrained to simple translation; indeed, video games can take even the existing games and redesign them in innovative ways that make the games an interesting alternative as a video game than in the original format.

Examples-Super Mario Brothers series, Pac Man, Farmville, Duck Hunt, Gradius III, Dance Dance Revolution, Time Crisis series, Rock Band, Pit Fall, Grand Theft Auto, Sim City, Oregon Trail

Developmental Potential
Physical-while video games can foster the same skills and abilities which the other games offer, a few abilities stand out over others.  Most videos games require the player to have a certain degree of manual dexterity, beyond simple pushing buttons/keys.  Indeed, video game players need to develop their hand-eye coordination in order to better play their games; allowing them perform complex actions in game without having to look down at the controller or keyboard during game play.  Along with better coordination, the players develop better fine reflexes as they react quickly to what is occurring on screen; this is particularly important in shooter arcade games wherein the player needs to react without hesitation.

Mental-as with developing one’s coordination, video game players develop spatial relations.  This is important to games with controllers as they memorize the location of buttons so they do not need to look down at the controller in order to utilize it more effectively; with computer games the same can be applied to the keys on the keyboard that are important to game play.  Many video games require the player to execute certain manuevers within a certain timeframe; and in some cases, performing such actions with the correct timing will yield better results than otherwise.  As such, players learn to time their actions well within the context of the game, but can develop timing skills applicable outside the game.

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